I wont be in tomorrow. im having trouble rendering the oil think it may be my laptop, bt otherwise its going ok. if my textures are too complex i dnt mind simplifying them. hope everyone is getting on ok are we going in everyday next week?x x
Hey guys, i know we were all planning to go in tomorrow, but i'm wondering if we could not just get on with our work at home?
Me and sam lost time today that we could have spent on the other project because we went in college, the idea was to come into college today. I know matt was in, andi had the plumbing issue and hayley was maybe finishing up her bits..
but if we want to get this finished rendered AND composited (which falls on me and sam) by friday then we need to pull our act together.
I plan to have completed my camera moves by tomorrow ready to render in mental ray in the DOCK by the end of tomorrow.
What do you guys want to have finished by the end of tomorrow. lets make a schedule and stick to it. Allocating time for steves work too.
Maybe plan to have all scenes, lighitng, textures, animation finished by wednesday so that we can have thursday to render perhaps?
Me too, will be working at home tom. The sooner I finish Steve's unit the sooner I can help with what's left to be done. Doing animation this late is out of the question. I'll try and get some sort of animatic done for thurs, but I wouldn't hold your breath, sorry to disappoint. Leave me a message if you need something before thurs.
Hey guys, sorry i didnt come in Ive had a very productive day at home. Pretty much everything is done for me, just got to play around with the water reflectivity, and also where do you want the wall hangings placed? Tombs are done, fire goes around the main section, just got to animate the oil a lil bit. erm water is there just doesnt reflect, boat is built and ready to be animated - what sort of time frame do we reckon for it to go through the entrance to Lydia's section or shall I wait until weds? Lydia I also did fire for ur section if u want to use it or not i do not mind. The sword is textured ready to add to Andi statue too. Sooo... im good to go just need to put all the bits together. I will help with the compositing too. Hope everyone is well :) xxx
Oh also it will be best for us to render in layers i reckon or diff sections, so we can have all our laptops rendering different things at the same time. I reckon we should get it all done by the end of weds leaving thurs to composite. Btw has anyone looked into sounds or music? If not I will get some sfx tomorrow xx
alex is ill so we can set up renderfarm ourselves or render from our machines.. it's not at shit as people say.. well not from what i've been doing. just means we can sort our blogs whilst rendering if need be, or just hit the EMERALD lab and render on those machines. sounds better that way actually.
hi guys, didn't see much point in going in today since I have nothing to render or add to the scene, however before you all throw a wobbly, will you have a video file of everything by the end of the day? I mean the fly through FOR ALL SCENES done and dusted without compositing, because if you do then I should grab it off you so I can draw over it, that's the only way I can animate.
If yes, then please send it to me, or if it's too big i'll come in late in the day bout 3ish if any of you are still about. If no then there's not a lot I can do, only a storyboard. I'm finishing steve's unit today, if i get the video fly through by the end of today, i'll devote the whole of tomorrow to the animation, so we can then composite on friday, if everyone's okay with that. If not then just assume that I don't have any work and get your stuff ready for hand-in.
Okay I've made a decision and you're not going to like it, I won't have any work for friday, i'm working on steve's unit and having a load of problems with syncing frame rates, making the backgrounds transparent etc. so I will have my hands full with this. Not much more I can tell you except i'll be glad to see the back of this unit. I don't like letting you guys down, nothing personal and if you don't like it don't work with me next time. Peace crackers.
Matt i cant see your pic on my phone, andi if you are stil up you need to select each object, go to the lambert etc in its attribute editor, go to where you upload files n then find the 1 it needs. they are all in the source images folder x
thanks hayley, i'll look into it a bit later, but i don't want to skank it up further than it is. Not sure which objects to select or what lambert it needs, prob best to wait till the morning so we can do it right.
ye that's what i thought to do, but if there's a mistake it'll be a waste of time, and time that i'm now using to finish steve's unit. I'm leavin it till morning, It'll be tight but it took under 3 hours to do it once, so i think we get it done.
hey guys... my render took 7 hours. the textures on the stepping stones and the the base of the fountain remained black. I can't rerender as i now need to do steve project. It doesn't look so bad, i figure if i blog about it it explains it.
hey im getting in fo 9.30 unless everyone got a perfect render last nite i think we need to cut our loses and just playblast cos tbh we still need to edit an we are having too many render issues i dont like it but its all we can practically afford to do. cos you all know if we try to render we will go past the deadline im just thinking practically
i didnt render as i knew it wouldnt work. hayley its not that the textures arent htere. the scene isnt white. me n matt have the same file. its not that. the textures show in the render view window.. soooo..
matt do ou know how long it took to render your three cameras?
I am a 24 year old Concept Artist/Illustrator based just outside of London. I have a passion for 2D art, especially Character Design, Environment Design and Storyboarding. I am proficient in Photoshop, Sketchbook and Illustrator. I also have experience with 3D packages such as Maya, Zbrush and Mudbox. I recently graduated from Ravensbourne with a BA in Animation Production.
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